The Sun-Times is pushing video and pushing iPhones on its reporters to snap quick pics from the scene. On one level this is a case of a craft pressured by the hyperimmediacy of the Internet.
But it’s also another example of how the low-resolution world of digital media tends to flatten out content, yoking it to metrics, and ultimately to business models that closely monetize what the audience consumes. In the digital realm, content often is made to mirror and reflect – rather than inform – as sites where reconstituted audiences are neither here nor there, to evoke Foucault’s account of what lies between utopia and heterotopia. Speed, efficiency, hyperimmediacy at the expense of craft.